Graduate Course Descriptions

The following directory lists the graduate courses which the University expects to offer, although the University in no way guarantees that all such courses will be offered in any given academic year, and reserves the right to alter the list if conditions warrant. Click on the links below for a list of courses in that subject area. You may then click “View Classes” to see scheduled classes for individual courses.

5531. Game System Design

3.00 credits

Prerequisites: DMD 5500; open to Graduate Digital Media and Design students, others with instructor consent.

Grading Basis: Graded

Students will be challenged to create a new game system within an existing game engine. This system will expand and change existing gameplay based on an in-class prompt. They will utilize their knowledge of player psychology and their analysis of other gameplay systems to develop a deeper understanding of the internal mechanics of games.

No classes found.