Graduate Course Descriptions

The following directory lists the graduate courses which the University expects to offer, although the University in no way guarantees that all such courses will be offered in any given academic year, and reserves the right to alter the list if conditions warrant. Click on the links below for a list of courses in that subject area. You may then click “View Classes” to see scheduled classes for individual courses.

5542. Introduction to Scripting for Games

3.00 credits

Prerequisites: Open to DMD majors, others by instructor consent.

Grading Basis: Graded

Introduction to the fundamentals of gameplay scripting utilizing a current game engine. At the end of this course students will have a basic understanding of scripting concepts, constructs like numbers, strings, assignment, loops, functions, arrays and available engine commands.


Last Refreshed: 23-APR-24 05.21.45.647850 AM
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Term Class Number Campus Instruction Mode Instructor Section Session Schedule Enrollment Location Credits Grading Basis Notes
Spring 2024 5460 Storrs In Person Thompson, Kenneth 001 Reg MoWe 3:35pm‑4:50pm
0/2 ARTB 228 3.00 Graded