Graduate Course Descriptions

The following directory lists the graduate courses which the University expects to offer, although the University in no way guarantees that all such courses will be offered in any given academic year, and reserves the right to alter the list if conditions warrant. Click on the links below for a list of courses in that subject area. You may then click “View Classes” to see scheduled classes for individual courses.

5550. Game Production

3.00 credits

Prerequisites: DMD 5500; open to DMD majors, others by instructor consent.

Grading Basis: Graded

A practical examination into the successful management of video game products. Students in the class will be required to develop budgets, asset management plans and evaluate risk of game development options. As part of the design process, participants will explore relationship management, team management, investigate the business aspect of the video game industry, and deliver a series of documents as part of the development of video game project.

No classes found.