Graduate Course Descriptions

The following directory lists the graduate courses which the University expects to offer, although the University in no way guarantees that all such courses will be offered in any given academic year, and reserves the right to alter the list if conditions warrant. Click on the links below for a list of courses in that subject area. You may then click “View Classes” to see scheduled classes for individual courses.

5510. Interactive Storytelling

3.00 - 6.00 credits | May be repeated for a total of 6 credits.

Prerequisites: Open to DMD graduate students, others with instructor consent.

Grading Basis: Graded

With a focus on story and character development, students in this course will be challenged to generate a short narrative video game storyline. Participants will examine the relationship of story, character and player, investigate a selection of popular storytelling games, and explore ways that games have historically visualized and communicated their story. This course culminates in the development of an interactive media prototype utilizing an appropriate off-the-shelf game engine. Formerly offered as DMD 5522.


Last Refreshed: 24-JUL-24 05.20.17.521212 AM
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Term Class Number Campus Instruction Mode Instructor Section Session Schedule Enrollment Location Credits Grading Basis Notes
Spring 2024 5450 Storrs In Person Thompson, Kenneth 001 Reg MoWe 9:05am‑11:35am
0/2 ARTB 228 3.00 Graded