Graduate Course Descriptions

The following directory lists the graduate courses which the University expects to offer, although the University in no way guarantees that all such courses will be offered in any given academic year, and reserves the right to alter the list if conditions warrant. Click on the links below for a list of courses in that subject area. You may then click “View Classes” to see scheduled classes for individual courses.

5536. Disruptive Technologies in Games

3.00 credits

Prerequisites: DMD 5500 and 5542; open to Digital Media and Design Majors, others with consent.

Grading Basis: Graded

Exploration of emerging interactive technologies, creating rapid fire prototypes utilizing experimental hardware and software. These skills enable students to develop interactive installations and unique gameplay scenarios.

No classes found.