Graduate Course Descriptions

The following directory lists the graduate courses which the University expects to offer, although the University in no way guarantees that all such courses will be offered in any given academic year, and reserves the right to alter the list if conditions warrant. Click on the links below for a list of courses in that subject area. You may then click “View Classes” to see scheduled classes for individual courses.

5266. Instructional Media and Game Design

3.00 credits

Prerequisites: None.

Grading Basis: Graded

Introduces students to narrative - the means by which humans share and contextualize information - within the context of instructional game design, the application of game mechanics and design processes in traditionally non-game contexts (sometimes called "gamification"). Through a deconstruction of media and storytelling, we will discuss how to optimally develop engaging, informative, and cooperative educational environments.


Last Refreshed: 17-SEP-19 05.20.16.405317 AM
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Term Class Number Campus Instruction Mode Instructor Section Session Schedule Enrollment Location Grading Basis Notes
Spring 2020 11366 Storrs In Person Slota, Stephen 001 Reg 0/20 Graded